This catalog is separate from playing the game. Edit descriptions, stats, recipes, or add an item. Apply to dev game saves these values on this browser; refresh the game tab to use them. Export a file to keep or share your changes.
Weight, food restoration, weapon damage, passive carry capacity and recipes affect gameplay. New items reuse a model you choose. New mechanics beyond these stats need game code. Raw resources and cow milk retain their gathering sources; cheese keeps its hearth process.
Built-in IDs remain fixed for saved-game compatibility. Leave optional stats blank when unused. Recipe example: {"wood": 2, "stone": 1}. Clear it for gathered items.| Item ID | Name | What it does | Weight (kg) | Stars | Food | Damage | Passive carry (kg) | Where it comes from | Item model | Recipe ingredients |
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